Steganography is the practice of concealing one form of information within the properties of another; it has been used as a way of hiding information in plain sight for thousands of years.
“Object Steganography” is a series of parametrically-designed 3d printed objects: the shape of each piece is determined by a user-submitted word. For example, one of the objects pictured here is the most common password in the world; the other is an illegal number.
Further work in this series will close the loop between computer fabrication and computer vision: Each object will be scanned back into a programming environment and decoded.
About meI make stuff with software, hardware, and ideas. More here.
- O’Reilly SOLID 2015: “Semantic listening: Experiments in capturing context, not content”
- STAMPS Design School, University of Michigan – “Critical/Political History of Makers”
- Listening Table
- “The Amp Hour” with Dave Jones and Chris Gammell
- O’Reilly SOLID 2014 “Blush: Designing a Social Wearable”
- Object Record
- Sketching in Hardware 2013 – UX notes for the Notification Layer
- Object Steganography
- Video scores for The Atlantic
- Video Eggs
- Place Clock
- Electromech Gamelan
- NASA FabLab
- A House In Bali