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the woods Composition environment in Max/MSP, 2006-present I am always working on or in my composition environment for Max/MSP. I was inspired to create my own ideal software interface when I saw Keith Fullerton Whitman speak at Harvard about improvisational electronic performance. His interface worked for him, he explained, because he could visually map samples in his composition to "locations" in his RAM that he could separate and prioritize. My version prioritizes on-the-fly coding and easy MIDI/peripheral integration using a large "sandbox" area in which subpatches can be deployed and repatched. Hear some things made in the woods: I'LL BE LATE KINDS OF FLOWERS |
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